Aug 01, 2007, 08:11 PM // 20:11 | #1 |
Ascalonian Squire
Join Date: Jul 2007
Guild: the eightfold path
Profession: D/Mo
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130hp derv
i got the build i just need to know what sup runes i need and how many of each tanks o and also how many skillpoints to each skill thank you!
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Aug 02, 2007, 03:29 AM // 03:29 | #2 |
Ascalonian Squire
Join Date: Jul 2007
Guild: the eightfold path
Profession: D/Mo
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130hp derv help
ok i finnaly got the build and everything but now i use it and it stinks! the most i can kill is a group of 3 veldt turmites please help!
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Aug 02, 2007, 04:10 AM // 04:10 | #3 |
Jungle Guide
Join Date: Apr 2006
Profession: W/R
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first right after you zone make sure essence bond is up a long with balth spirit up then wait by the entrance and regen til your up to full health. once your up to full energy head for the group you wish to engage. i throw up mystic regen then proto spirit and mystic vigor. then attack make sure you always have proto spirit up along with mystic regen. try to spike your skills as needed sometimes it can take awhile. i think you should hit the monk of the group first before any of the others. advice start small and work your self up. maybe subbing in different attacks. i think i use lyssa assualt instead emerite attack it cost 10 energy but with the build you get it right back seeing you have enchants on yourself nice one to spam as often as you can. as for weapon and runes id get radiant runes they will help with more energy and a zealous scythe with an enchant mod instead of a health mod. one thing too is if your having problem with a group try dying and getting rezzed and try at lower health. i find it makes it easier.
im not crazy about vigor but its nice to use after you kill a few or maybe down to one opponent and dont want to use regen as much. also watch the group for enchant removal. also quit making new threads reply in the old ones. there is no reason to make a new thread everytime you have to say something Last edited by rick1027; Aug 02, 2007 at 04:20 AM // 04:20.. |
Aug 02, 2007, 06:42 AM // 06:42 | #4 |
Frost Gate Guardian
Join Date: Dec 2005
Location: Ohio
Guild: Antisocial Misfit
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STOP making new threads about the same topic. If you have any follow-up questions please just put them in your old thread.
You're new, so that's all I'm going to say, but if you keep doing it some folks around here will flame you so hard you'll pee your pants. Or worse. |
Aug 02, 2007, 06:56 AM // 06:56 | #5 |
Banned
Join Date: Mar 2007
Guild: Faction of War [ARES]
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130 Dervs are not huge tankers like the 55 is... You can take on about 4 enemies at once with the derv... Whereas the 55 can take on a few more than that...
You NEED mystic vigor as that will heal u for like 75hp every time you hit... |
Aug 03, 2007, 04:53 PM // 16:53 | #6 | |
Jungle Guide
Join Date: Apr 2006
Profession: W/R
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Quote:
th more hitting on you the more energy you get from bond and balth. i think when you first start keep the enemies down but after youve worked with the dervish enough you can take a lot more than four |
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Aug 03, 2007, 08:21 PM // 20:21 | #7 |
Desert Nomad
Join Date: Jul 2005
Guild: One of Many [ONE]
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In Hard Mode I have trouble with more than four even with mystic vigor - their attack rate is just too high. There are many areas that need me to suicide at least once to clear.
Normally I just replace Vigor with Shielding hands and one of the three attacks with Shield of Absorption - then I can take on WAY more than four and I still usually have enough damage. |
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